• 01 / 07

    Design Sprint

    Inspired by the now-famous Google Ventures methodology, each project starts with an intense, 5-day discovery process that ends with empirical validation with real clients.

    Outputs:

    • Day 1: Problem Selection
    • Day 2: Solution Sketching
    • Day 3: Solution Storyboarding
    • Day 4: Solution Prototyping
    • Day 5: Solution User Validation

    Goals:

    • To have a singular focus for 5 days
    • To gain confidence we’re headed in the right direction and/or need to pivot/adjust the product
    • To rally internal stakeholders around a solution or feature set by making them a part of the process
    Learn more about our Design Sprints
    Design Sprint

    02 / 07

    User Experience Design& User Testing

    Using the insights from the Design Sprint, your UX designer will flesh out the user stories, journeys, and states to create a clear, seamless and delightful experience. And most importantly iterative User Testing.

    Outputs:

    • Competitive analysis
    • User personas
    • Documentation of user tasks
    • Outline of User Stories
    • Clickable wireframe prototype of the core flow
    • Qualitative feedback (i.e., interviews)
      Quantitative user feedback (i.e., surveys)

    Goals:

    • To have a clickable wireframe prototype ready for user testing
    • To gather feedback for correct prioritization of features prior to coding/development
    • To iterate on the concept and design before spending any time coding/in-development
    User Experience Design

    03 / 07

    Visual Design

    Simplicity is the ultimate sophistication. Work with our visual design team to create an elegant design that incorporates the latest trends and capabilities.

    Outputs:

    • Visual brand identity/user interface (UI) design for the majority of screens
    • Full-fidelity, clickable prototype

    Goals:

    • To create the polished brand that users today demand
    • To have a full-fidelity clickable prototype ready for user testing
    See how we designed Muncheez
    Visual Design

    04 / 07

    Develop & Test

    Agility is the name of the game. Our scrum-based Agile development methodology ensures frequent builds and gives you plenty of time to test and adjust. While our experienced Quality Assurance (QA) team will identify and manage testing.

    Outputs:

    • Fully tested and QA’d front-end and back-end code that matches agreed-upon specifications

    Goals:

    • To ensure a product is as bug free as possible at launch
    • To ensure the product works as expected
    Learn More about Scrum
    Develop & Test

    05 / 07

    Marketing & PR Launch

    No app launch plan is complete without the proper marketing, PR and engagement tools to help it get discovered and retain users.

    Outputs:

    • Introductions to the right marketing partner(s) with the skillset and testing strategy needed for the product

    Goals:

    • To ensure a test driven marketing strategy allowing for quick learning and and efficient use of capital
    • To help prioritize new feature development based on marketing learnings
    Learn more about our Marketing & PR Offering
    Marketing & PR Launch

    06 / 07

    Product Launch

    Getting an app live on the web or submitting an app to the App Store can be a tricky process, but we will help you along the way to get your app published, so you can start monetizing.

    Outputs:

    • A first version/beta version/MVP live and in-market
    • A prioritized backlog of future features based on user feedback

    Goals:

    • To launch at the right time based on market timing and growth/adoption strategy

    See all the apps we helped launch

    Product Launch

    07 / 07

    Track & Learn

    Updates are essential to an app’s success. Using both quantitative and qualitative tracking tools, we will help you identify opportunities to improve and update your app based on user data and feedback.

    Outputs:

    • On-going support and management of the post-launch product
    • Design and development of new features based on marketing data, analytics data and ongoing user testing
    • Qualitative feedback (i.e., interviews and reviews)
    • Quantitative user feedback (i.e., surveys)

    Goals:

    • To ensure we have the data to determine which features & functionality to build next and/or change to fit the needs of (new) customers
    Track & Learn
    Ashlin Good Avatar
    Blue Label's team designed an exceptional app that has increased usage eightfold. In the first week of its launch, the app ranked No. 2 for news apps in iTunes.

    Ashlin Ocampo

    Product Manager @ iHeartMedia

    Let’s talk!😃

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